JimmyDimples

Age/Gender: n/a, Male
Location: Guangzhou, China
Job: teacher

Just a Mayberry expat fanfic writer who likes these crazy li'l toons and games. Finally broke down and got the account. Ni hao! (that's Chinese for "hi, y'all!")

Newgrounds Stats

Sign-Up Date:
5/20/06

Level: 18
Aura: Light

Rank: Police Officer
Blams: 207
Saves: 588
Rank #: 8,514

Whistle Status: Normal

Exp. Points: 3,250 / 3,600
Exp. Rank #: 6,377
Voting Pow.: 5.96 votes

BBS Posts: 135 (0.15 per day)
Flash Reviews: 134
Music Reviews: 8
Trophies: 0
Stickers: 0

All Flash Reviews

134 Reviews | 24 w/ Responses

Page: [ 135 | 6 | 7 | 8 | 9 | 10 | 11 | 1214 ]


Score: 6
People are Veggies!

"Iss okay..."

date: October 21, 2006

You definitely made that cute, and gave it character. Here's your feedback... and some bok choi (that's a Chinese cabbage veggie).

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Score: 8
Draggin' my car around

"You deserve a Twinkie-wiener sandwich!"

date: October 20, 2006

Hearing a forgotten Weird Al tune I haven't heard in a loooong time is worth the price of admission alone. But it was cute art, and your expression of emotions and feel for the characters' moods were totally in synch with the song. It's got synchronicity out the tailpipe.

Ya did pretty darn good. Kudoz! ^_^ b

Author's Response:

thanks dimples

UHF rocked

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Score: 9
"What An Accident"

"Well, THAT hit me like a... well, you know. ;-)"

submission: "What An Accident"
date: October 18, 2006

At first, from the look of the feature, I thought this was gonna be my Blam of the Day. But your PERFECTLY timed-humor and that crazy twist at the end really turned it around. Excellent!

Author's Response:

Yay am super chuffed!!

Thanx alot for a nice review!!
Peace!

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Score: 10
Neenja part 3

"Neenja ees eencredeeble."

submission: Neenja part 3
date: September 3, 2006

Not much I can really add except... the saga continues. Bit of a shame it's taking a while for new installments to come out, but I guess that's the price you pay for all-around quality like this. And MAN, what quality. Here's waiting for #4.

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Score: 10
K-FED: Dancing with Fire

"It kicks... well, you know... ;-)"

date: August 23, 2006

I know, I know... late to the party with this one. But in honor of the guy's debut on Fox, (9_9) ... I had to write this.

OK, first off: I'd never even heard of this guy, or knew that he imparticular was Mrs. Britney Spears, until I DLed this game. So I got nothing against him good OR bad. That said...

This game triggered my mean streak pretty handily. Clean, fluid, beautiful animation. Controls were intuitive, and easy to handle. The music and sound effects fit the game like a big jewel atop a pimp cane. Not too tough, not THAT easy (though you can body-blow your way to victory if you're cheap.)

Only glinch is, it's easy to mouse off the game window's edge, click on something else underneath, and bury your game under other browser windows. Better maximize the game's window if you want to avoid that.

And the keep-uppy game with the guy's noggin was just bonus.

Sequel suggestions: using the right mouse button for kicks, and another reviewer's suggestion for Final Fight trashing the jerk celeb du jour's car was a capital idea. Being able to customize your brawler (skin, hair, or even sex!) also would rule.

From Newgrounds' big kahunas, I expected and got nothing less.

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Score: 10
Think Again

"Hear what he's saying..."

submission: Think Again
date: August 21, 2006

Heard you there loud and clear.

Simple. Effective. To the point. Tidily done. And an all too painful twist.

Hardcore, m'man. The message pushes it to 5 outta 5.

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Score: 9
A Gift for Peach

"P-nut butta jelly with a... ^_^ b"

submission: A Gift for Peach
date: August 9, 2006

Just like Mario's final gift: quick, effective, to the point. I loved it! Good use of sprites.

Only glinch on that one was the guys moved a little too fast with the gifts. I couldn't tell what they all were without a rewind. Except for that, marvelous.

Author's Response:

Thanks! And their meant to go a little fast so you can barely see what they're giving, 'cause theres kinda Easter Eggs in the movie.(What they try giving Peach) Try right clicking the flash and selecting "Forward" and "Back" to go frame by frame. You can also right click and zoom in if you want a better look at the gift.

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Score: 9
Prowlies at the River

"Excellent."

date: July 30, 2006

You'd have thought Bitey would've learned not to be a provocateur by now... :-/

Didn't go for the scatological angle, here... that hurt a bit. But still, great look and sound, and that moment with the Prowlie and the little white bug was priceless. *^_^*

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Score: 10
Bitey of Brackenwood

"Great start!"

date: July 30, 2006

The only glinch in that was the absence of a subtle rewind/fast-forward doohickey like the sequels have... that had spoiled me.

But aside from that... smashing. Great characters, beautiful art, nice little story, lovely music... and the punk got his come-uppance, to boot (pun).

Give this puppy five. B-D

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Score: 7
Streets of Valhalla

"Keep'n it tight, keep'n it right"

date: July 27, 2006

I gotta admit, I've been starving for a proper vehicle shoot'm up like this one... made me think of the old tabletop board game Car Wars. But first, the bad news...

1) I know these are supposed to be bad thugg gangstaz, not English teachers. But would it have killed you to have run the dialogue and scripting through the spellchecker? And this is an AMERICAN saying this. ;-P

2) Voice actors were appreciated, but their speech still seemed kinda contrived and forced, like they were READING more than acting.. I know, this is a flash game, not the Globe Theatre, but still...

3) While going back to the old levels you've played is good if you wanna do 'em again, it's kinda easy to "farm" extra cash to buy the power-ups. Well, simple, rather. Some levels (7 and 9, f'rinstance) were hard enough so I HAD to do that to pimp out the truck enough to complete them. I think having a saving point with your previous improvements and cash, while finding the right level of toughness for the players would've been better.

4) We could've used some more variety on the music, particularly the ones on the level pick/truck improvement screens. That loop is nice and "Godfather," but got pretty repetitive in a hurry. Different credits theme would've been great, too.

Aside from all that... nice diversion, and worthy of the front page. :-D I look forward to your next work.

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